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Results for "wheel-terrain interaction"

Advance Simulation Method for Wheel-Terrain Interactions of Space Rovers: A Case Study on the UAE Rashid Rover

arXiv ·

This paper introduces a virtual wheel-terrain interaction model developed and validated for the UAE Rashid rover to enhance simulation accuracy for space rovers. The model incorporates wheel grouser properties, slippage, soil properties, and interaction mechanics, validated via lunar soil simulation. Experiments tested a Grouser-Rashid rover wheel at slip ratios of 0, 0.25, 0.50, and 0.75. Why it matters: This simulation method advances rover design and control, crucial for the UAE's space exploration program and lunar mission success.

Bayesian Optimization-based Tire Parameter and Uncertainty Estimation for Real-World Data

arXiv ·

This paper introduces a Bayesian optimization method for estimating tire parameters and their uncertainty, addressing a gap in existing literature. The methodology uses Stochastic Variational Inference to estimate parameters and uncertainties, and it is validated against a Nelder-Mead algorithm. The approach is applied to real-world data from the Abu Dhabi Autonomous Racing League, revealing uncertainties in identifying curvature and shape parameters due to insufficient excitation. Why it matters: The research provides a practical tool for assessing tire model parameters in real-world conditions, with implications for autonomous racing and vehicle dynamics modeling in the GCC region.

Longitudinal Control for Autonomous Racing with Combustion Engine Vehicles

arXiv ·

This paper introduces a longitudinal control system for autonomous racing vehicles with combustion engines, translating trajectory-tracking commands into low-level vehicle controls like throttle, brake pressure, and gear selection. The modular design facilitates integration with various trajectory-tracking algorithms and vehicles. Experimental validation on the EAV24 racecar during the Abu Dhabi Autonomous Racing League at Yas Marina Circuit demonstrated the system's effectiveness, achieving longitudinal accelerations up to 25 m/s². Why it matters: This research contributes to the advancement of autonomous racing technology in the region, showcasing practical applications in high-performance scenarios and fostering innovation in vehicle control systems.

Robot Navigation in the Wild

MBZUAI ·

Gregory Chirikjian presented an overview of research on robot navigation in unstructured environments, using computer vision, sensor tech, ML, and motion planning. The methods use multi-modal observations from RGB cameras, 3D LiDAR, and robot odometry for scene perception, along with deep RL for planning. These methods have been integrated with wheeled, home, and legged robots and tested in crowded indoor scenes, home environments, and dense outdoor terrains. Why it matters: This research pushes the boundaries of robotics in complex environments, paving the way for more versatile and autonomous robots in the Middle East.

Head-to-Head autonomous racing at the limits of handling in the A2RL challenge

arXiv ·

The TUM Autonomous Motorsport team developed algorithms and deployment strategies for the Abu Dhabi Autonomous Racing League (A2RL). Their software emulates human driving behavior, pushing vehicle handling and multi-vehicle interactions. The team's approach led to a victory in the A2RL challenge. Why it matters: Autonomous racing serves as a valuable research environment for advancing autonomous driving tech and improving road safety in the region and globally.

er.autopilot 1.0: The Full Autonomous Stack for Oval Racing at High Speeds

arXiv ·

Team TII EuroRacing (TII-ER) developed a full autonomous software stack for oval racing, enabling speeds above 75 m/s (270 km/h). The software includes modules for perception, planning, control, vehicle dynamics modeling, simulation, telemetry, and safety. The team achieved second and third place in the first two Indy Autonomous Challenge events using this stack.