This article discusses the evolution of mobile extended reality (MEX) and its potential to revolutionize urban interaction. It highlights the convergence of augmented and virtual reality technologies for mobile usage. A novel approach to 3D models, characterized as urban situated models or “3D-plus-time” (4D.City), is introduced. Why it matters: The development of MEX and 4D.City could significantly enhance user experience and analog-digital convergence in urban environments, offering new possibilities for human-computer interaction.
The article discusses immersive analytics, which uses VR and AR to visualize data in 3D and embed it into the user's environment, and reviews systems and techniques from the Data Visualisation and Immersive Analytics lab at Monash University. It explores the concept of "embodied sensemaking" and its potential to improve how people work with complex data. Professor Tim Dwyer directs the Data Visualisation and Immersive Analytics Lab at Monash University. Why it matters: Immersive analytics could significantly enhance data comprehension and decision-making across various sectors in the Middle East, where large-scale projects and smart city initiatives generate vast datasets.
James Landay from Stanford University spoke at MBZUAI about human-centered AI design, arguing current approaches focus too narrowly on the user level. He proposed considering user, community, and societal impacts at all stages of AI design, not as an afterthought. Landay emphasized the need for collaboration and cooperation to implement this approach effectively. Why it matters: This highlights the growing emphasis on ethical AI development and the importance of considering broader societal impacts in the design of AI systems within the region.
A computer science vision involves computing devices becoming proactive assistants, enhancing various aspects of life through user digitization. Current devices provide coarse digital representations of users, but there's significant potential for improvement. Karan, a Ph.D. candidate at CMU, develops technologies for consumer devices to capture richer user representations without sacrificing practicality. Why it matters: Advancements in user digitization can lead to improved extended reality experiences, health tracking, and more productive work environments, enhancing the utility of consumer devices.
Oman is developing a digital platform to showcase its pavilion at Expo 2025 Osaka. This platform aims to offer visitors an immersive experience, leveraging digital technology for engaging content. The initiative is part of Oman's preparations for its participation in the international exhibition in Japan. Why it matters: It highlights Oman's commitment to utilizing digital technologies for international representation and cultural promotion.
MBZUAI held its inaugural Human-Computer Interaction (HCI) Symposium in Abu Dhabi, focusing on the human and societal impacts of AI. The event, led by Professor Elizabeth Churchill, featured workshops and keynotes from figures like Google's Matias Duarte. Participants collaborated to address critical design aspects of human-AI interaction and co-author a book. Why it matters: The symposium highlights the increasing importance of human-centered design in AI development, ensuring AI tools are useful, desirable, and beneficial for society in the GCC region and beyond.