This article discusses the evolution of mobile extended reality (MEX) and its potential to revolutionize urban interaction. It highlights the convergence of augmented and virtual reality technologies for mobile usage. A novel approach to 3D models, characterized as urban situated models or “3D-plus-time” (4D.City), is introduced. Why it matters: The development of MEX and 4D.City could significantly enhance user experience and analog-digital convergence in urban environments, offering new possibilities for human-computer interaction.
A computer science vision involves computing devices becoming proactive assistants, enhancing various aspects of life through user digitization. Current devices provide coarse digital representations of users, but there's significant potential for improvement. Karan, a Ph.D. candidate at CMU, develops technologies for consumer devices to capture richer user representations without sacrificing practicality. Why it matters: Advancements in user digitization can lead to improved extended reality experiences, health tracking, and more productive work environments, enhancing the utility of consumer devices.