Skip to content
GCC AI Research

Search

Results for "virtual environments"

Immersive Analytics: Visualising Data in the Space Around Us

MBZUAI ·

The article discusses immersive analytics, which uses VR and AR to visualize data in 3D and embed it into the user's environment, and reviews systems and techniques from the Data Visualisation and Immersive Analytics lab at Monash University. It explores the concept of "embodied sensemaking" and its potential to improve how people work with complex data. Professor Tim Dwyer directs the Data Visualisation and Immersive Analytics Lab at Monash University. Why it matters: Immersive analytics could significantly enhance data comprehension and decision-making across various sectors in the Middle East, where large-scale projects and smart city initiatives generate vast datasets.

The metaverse where reality is not only immersive but inferred

MBZUAI ·

MBZUAI's Dr. Hao Li is working on using AI and 3D telepresence to transform communication, work, and education by replacing physical transportation with virtual teleportation. His research focuses on the intersection of computer graphics, computer vision, and AI, specifically virtual avatar creation and facial performance capture. Li aims to improve communication using AI to achieve what cannot be done in real life. Why it matters: This research has the potential to reduce carbon footprints by enabling remote work and virtual collaboration, while also positioning MBZUAI and the UAE as leaders in AI-driven metaverse technologies.

Lifelong learning with the metaverse

MBZUAI ·

MBZUAI's Metaverse Lab is developing AI algorithms for photorealistic virtual humans and dynamic environments. Hao Li, Director of the lab, envisions using the metaverse for immersive learning experiences related to history and culture. He is also working on tools to prevent deepfakes and other cyberthreats. Why it matters: This research at MBZUAI aims to advance AI and immersive technologies for education and address potential risks in the metaverse.

Metaverse healthcare in red, green, and blue

MBZUAI ·

Researchers at MBZUAI developed a method to measure vital signs using webcams by analyzing color intensity changes in facial blood flow. They built a digital twin system that uses machine learning to combine heart rate, respiratory rate, and blood oxygen level measures. The system displays real-time vital sign information, enabling remote patient triage. Why it matters: This research contributes to the advancement of telemedicine, potentially improving healthcare access in underserved regions and aligning with UN Sustainable Development Goal #3.

How AI is building a whole new you

MBZUAI ·

MBZUAI researchers are working on digital twin technology that can replicate human beings in detail, with real-time data flow between the physical and virtual. This project aims to extend digital twins from objects to organic entities like humans, plants and animals. The technology mines data from cameras, sensors, wearables, and other sources to predict health issues before they arise. Why it matters: This research has the potential to transform healthcare by enabling the prediction and prevention of health issues.

CRC Seminar Series - Conor McMenamin

TII ·

Conor McMenamin from Universitat Pompeu Fabra presented a seminar on State Machine Replication (SMR) without honest participants. The talk covered the limitations of current SMR protocols and introduced the ByRa model, a framework for player characterization free of honest participants. He then described FAIRSICAL, a sandbox SMR protocol, and discussed how the ideas could be extended to real-world protocols, with a focus on blockchains and cryptocurrencies. Why it matters: This research on SMR protocols and their incentive compatibility could lead to more robust and secure blockchain technologies in the region.

Towards the generation of more realistic avatars in virtual worlds

MBZUAI ·

MBZUAI's Metaverse Center is developing technologies for realistic avatar generation. Hao Li and colleagues presented a novel approach at CVPR 2024, collaborating with ETH Zurich, VinAI Research, and Pinscreen. The technology addresses the challenge of mapping 2D images to 3D avatars, accounting for poses, expressions, and views. Why it matters: Creating realistic and efficient avatar generation could improve user experience and accessibility in virtual environments across the Middle East.

KAUST launches vFabLab™, its first virtual lab

KAUST ·

KAUST has launched vFabLab™, its first virtual lab, to provide online distance learning for semiconductor fabrication. The virtual environment trains users on end-to-end device fabrication sequences using CMOS technology. Developed by KAUST's CEMSE division, each training session includes an interactive Q&A. Why it matters: This virtual lab expands access to crucial experimental modules in semiconductor fabrication, particularly benefiting students and enthusiasts lacking access to expensive cleanroom facilities in the region.