Fast Rates for Maximum Entropy Exploration
MBZUAI · Notable
Summary
This paper addresses exploration in reinforcement learning (RL) in unknown environments with sparse rewards, focusing on maximum entropy exploration. It introduces a game-theoretic algorithm for visitation entropy maximization with improved sample complexity of O(H^3S^2A/ε^2). For trajectory entropy, the paper presents an algorithm with O(poly(S, A, H)/ε) complexity, showing the statistical advantage of regularized MDPs for exploration. Why it matters: The research offers new techniques to reduce the sample complexity of RL, potentially enhancing the efficiency of AI agents in complex environments.
Keywords
reinforcement learning · maximum entropy exploration · sample complexity · regularized MDPs · algorithm
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